Fitting a scanning covops

As a pure scanning ship, the Helios is currently the best of the covert ops ships. With the new scanning modules, mid slots are very much at a premium and the Helios has the equal most with the Buzzard. Both require a co-processor (assuming Covert Ops IV). The Helios beats the Buzzard, however, because of the Buzzard’s extreme powergrid limitations – to fit on all those 1pg-consuming modules after your microwarpdrive you’re going to need a micro auxiliary power core. That ties up the buzzard’s second lowslot, leaving no room for nanofibers.

Assuming you want to fit a point or scram, as you should, and a microwarpdrive, as you must – you’ll have two mid slots for scanning modules in the Anathema and the Cheetah, whereas the Helios and Buzzard get three each.

Instinctively, the most useful is the Scan Rangefinding Array. It provides a nice 10% increase to your scan strength with tech 2, or 5% with the tech 1 version. However, before you fit a second one remember that they run into stacking penalties with your Gravity Capacitor Upgrade rigs. Not only that, but if you use a sisters or tech 2 probe launcher*, their bonuses are stacking penalised with it as well. What this means is that on a covert ops with a faction probe launcher and two scanning rigs, your first Scan Rangefinding Array II only increases your scan strength by 2.8%. It’d probably take more effort to drag the second rangefinding array into place than it’ll ever save you in scanning.

Next up is the Scan Pinpointing Array. A tech 2 version provides a 20% reduction in scan deviation, and the tech 1 version a 10% reduction. Those are useful bonuses, and they don’t stack with anything else. If you’ve looking for a scanning module to double up on, this is the one to go for.

Lastly is the Scan Acquisition Array. Here, the tech 2 version reduces scan time by 20% and the tech 1 by 10%. When you’re scanning down all the signatures in a system, you’ll probably spend more time repositioning your probes rather than actually waiting for a scan to complete, meaning that for system scanning you’d probably be better off using a pinpointing array. The primary use of a scan acquisition array is in combat scanning. When combat scanning, you’ve generally got the target sufficiently localised using your directional scanner that it only requires a single scan to actually hit the target, and the sooner you can get the scan completed the less time passes before you can get a bubbler warping on to their location. It still isn’t a big bonus – the scan time really isn’t that long, and given the choice between one of this and a second pinpointing, a second pinpointing is probably the better choice.

The following fits each assume you’ve got Covert Ops trained to IV. If you’ve got covops trained to V, you may be able to do without the co-processor if you use a meta warp disruptor. User choice. You can alter the scanning modules to suit your needs – all the fitting requirements are the same.

[Helios, Odyssey]
Nanofiber Internal Structure II
Nanofiber Internal Structure II
Nanomechanical CPU Enhancer I

Limited 1MN Microwarpdrive I
Scan Rangefinding Array II
Scan Pinpointing Array II
Scan Pinpointing Array II
J5b Phased Prototype Warp Scrambler I

Sisters Expanded Probe Launcher, Sisters Core Scanner Probe
Covert Ops Cloaking Device II

Small Gravity Capacitor Upgrade I
Small Gravity Capacitor Upgrade I


Warrior II x1
[Buzzard, Odyssey]
Micro Auxiliary Power Core I
Co-Processor II

Limited 1MN Microwarpdrive I
Scan Rangefinding Array II
Scan Pinpointing Array II
Scan Pinpointing Array II
J5b Phased Prototype Warp Scrambler I

Covert Ops Cloaking Device II
Sisters Expanded Probe Launcher, Sisters Core Scanner Probe
125mm Gatling AutoCannon II, Republic Fleet EMP S

Small Gravity Capacitor Upgrade I
Small Gravity Capacitor Upgrade I
[Cheetah, Odyssey]
Micro Auxiliary Power Core I
Co-Processor II
Nanofiber Internal Structure II

Limited 1MN Microwarpdrive I
Scan Rangefinding Array II
Scan Pinpointing Array II
J5b Phased Prototype Warp Scrambler I

Sisters Expanded Probe Launcher, Sisters Core Scanner Probe
Covert Ops Cloaking Device II
125mm Gatling AutoCannon II, Republic Fleet EMP S

Small Gravity Capacitor Upgrade I
Small Gravity Capacitor Upgrade I
[Anathema, Odyssey]
Nanofiber Internal Structure II
Nanofiber Internal Structure II
Nanofiber Internal Structure II

Limited 1MN Microwarpdrive I
Scan Rangefinding Array II
Scan Pinpointing Array II
J5b Phased Prototype Warp Scrambler I

Covert Ops Cloaking Device II
Sisters Expanded Probe Launcher, Sisters Core Scanner Probe
125mm Gatling AutoCannon II, Republic Fleet EMP S

Small Gravity Capacitor Upgrade I
Small Gravity Capacitor Upgrade I

* Tech 2 probe launchers also provide a scan strength bonus, but of only 5%. This also gets stacking penalised with your rigs and rangefinding modules. However, because of the way that stacking penalties are applied, a tech 2 rangefinding will get a lighter stacking penalty than the probe launcher will, meaning that it is still making a useful bonus. A tech 1 rangefinding gets the same bonus as the tech 1 probe launcher, so one or the other is going to get penalised into oblivion.

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Patience

In wormhole space, patience is a good way of finding ganks. Just having the holes, the sites, and then sitting around in an inhabited system with a scram-fit bomber or two will get you kills. PI runners, haulers, ventures… and sometimes something a little special. One time, I was prowling around in our chain in a stealth bomber when I saw two industrials on dscan. Guessing from dscan which hole they were heading too, I warped to it… and just missed them. Darn. However, I am a patient man, and they had a nice highsec wormhole one jump away from their home. If I hung around, there’d be more industrials.

First: the setup. I got into their system and burnt a bounce spot at jump range from their wormhole, and meanwhile, brought an alt up and did the same on the other side in another bomber. Being at a bounce, and one not aligned to anything in particular, I was safe enough from surprise decloakings. Tactically, my bombers on either side could see any incoming transports in plenty of time for the other to get into range, and both were equipped with not just a long point but also a scram to deal with any warp core stabilisers. In position, I started catching up on my blog reading and waited for targets to show up.

It took about an hour – but what turned up in my net turned out to be well worth the wait. An Orca warped from their pos and sat on the wormhole. The wormhole was a pristine c5-c5 connection, so an Orca would not threaten it. Meanwhile, the Orca was just… sitting there. I was now cloaked up a few kilometers off it. My alt was cloaked up next to the other side. The Orca, meanwhile, was just sitting there, not aligned, not jumping, just sitting there. Huh. I called in a couple of pilots to help kill it – one got a little distracted by a cloaky Loki and chased it instead, but Alastair came along in a Thorax.

As soon as Alastair jumped through, I decloaked my bomber and we took him down. I guess he was afk or something – he didn’t align, didn’t jump, didn’t call in backup. Just died. Not that it would have mattered – my stealth bombers could each decloak and have it scrammed well before it could align, and jumping wouldn’t help, as both sides were covered. So chalk one up for patience. Well, ok. Chalk up his pod too.

[Nemesis, WH Gank]
Ballistic Control System II
Nanofiber Internal Structure II

Limited 1MN Microwarpdrive I
Phased Weapon Navigation Array Generation Extron
J5b Phased Prototype Warp Scrambler I
Warp Disruptor II

Prototype 'Arbalest' Torpedo Launcher, Caldari Navy Inferno Torpedo
Covert Ops Cloaking Device II
Prototype 'Arbalest' Torpedo Launcher, Caldari Navy Inferno Torpedo
Core Probe Launcher I, Sisters Core Scanner Probe
Prototype 'Arbalest' Torpedo Launcher, Caldari Navy Inferno Torpedo

Small Processor Overclocking Unit I
Small Warhead Calefaction Catalyst I

Strange things that happen in local

After getting my dreadnought stuck in some random hole (deliberately, except that we failed at violencing the Thanatos I’d jumped it in there after), I was stuck scanning down that system day after day looking for a good exit. One day, I noticed a bunch of ships, sitting in space around the outer planet. Naturally, I brought in my main in to shoot them. Turns out, they were all sitting, abandoned, at safe spots, at moons, and one just near the planet. Weird. So I blew them all up. Jumping my main back into the highsec I’d used to get in, I found the guy who’d left them all there in local.

Now, since reading about the New Eden Conservation Society, I’ve been very concerned about protecting the Eve environment and ecosystem. And then this happened…

[ 2013.05.06 23:52:26 ] EVE System > Channel changed to Local : Ajanen
[ 2013.05.06 23:52:50 ] Jivlain Pollard > so, uh, what was that all about?
[ 2013.05.06 23:53:12 ] Space Citizen One > all what?
[ 2013.05.06 23:53:44 ] Jivlain Pollard > someone left a bunch of noobships just littering space in a nearby system
[ 2013.05.06 23:53:59 ] Jivlain Pollard > they never consider the environmental implications of such behaviour.
[ 2013.05.06 23:54:30 ] Jivlain Pollard > clearly we need someone to compell environmental impact statements and other such common-sense measures
[ 2013.05.06 23:54:53 ] Space Citizen One > damn and i thought u wanna help me 😀
[ 2013.05.06 23:55:25 ] Ted Mobster > Damn those criminals
[ 2013.05.06 23:55:58 ] Jivlain Pollard > ah, Ted!
[ 2013.05.06 23:56:06 ] Jivlain Pollard > just the man I’m looking to speak too
[ 2013.05.06 23:56:17 ] Jivlain Pollard > have you completed impact statement form C6?
[ 2013.05.06 23:56:20 ] Ted Mobster > I didn’t do it, nobody saw me do it, you can’t prove anything.
[ 2013.05.06 23:57:13 ] Ted Mobster > Besides, that’d probably be form C5.
[ 2013.05.06 23:57:20 ] Ted Mobster > I mean, I have no idea what you’re talking about.
[ 2013.05.06 23:58:06 ] Jivlain Pollard > look now, you can’t leave that much tritanium just hanging out in safe spots near planet 11
[ 2013.05.06 23:58:25 ] Jivlain Pollard > I know it’s on the outer edge of the system but that tritanium is seriously unstable and could have injured someone.
[ 2013.05.06 23:58:43 ] Ted Mobster > Hey man, don’t make a space federal case out of it.
[ 2013.05.06 23:59:10 ] Space Citizen One > well i can only state again. if anyone wanna help me out a bit plz get [Some nice things] from me. might be a bit expensive but i would really appreciate the help
[ 2013.05.06 23:59:21 ] Ted Mobster > I mean, I reserve the right to an attorney.
[ 2013.05.06 23:59:22 ] Jivlain Pollard > look, I have to follow procedure here
[ 2013.05.07 00:00:28 ] Jivlain Pollard > oh, lawyering up are we?
[ 2013.05.07 00:00:37 ] Jivlain Pollard > we have ways of making you talk.
[ 2013.05.07 00:00:49 ] Jivlain Pollard > and completing form C6.
[ 2013.05.07 00:01:45 ] Ted Mobster > I get a phone call
[ 2013.05.07 00:02:11 ] Jivlain Pollard > mmmm, but there is a CSPA charge associated with it.
[ 2013.05.07 00:03:01 ] Ted Mobster > You’ll have to collect it from the POS.
[ 2013.05.07 00:03:24 ] Jivlain Pollard > I’m afraid it is payable upfront
[ 2013.05.07 00:03:50 ] Ted Mobster > So… It’s a space standoff.
[ 2013.05.07 00:04:00 ] Jivlain Pollard > though if you put down a deposit, we can arrange a payment plan
[ 2013.05.07 00:04:08 ] Jivlain Pollard > that will require form D13 though.
[ 2013.05.07 00:04:34 ] Ted Mobster > This is like that trip to space angola all over again!
[ 2013.05.07 00:04:44 ] Ted Mobster > This is an outrage. I am a spaceman.
[ 2013.05.07 00:06:02 ] Jivlain Pollard > we can’t just go bending the rules on behalf of everyone who says they come from geelong, or st ive’s, or space.
[ 2013.05.07 00:06:13 ] Jivlain Pollard > it’s the same system for everyone you know.
[ 2013.05.07 00:08:35 ] Ted Mobster > Expect a formal complaint from the space embassy!
[ 2013.05.07 00:09:34 ] Jivlain Pollard > naturally we carefully consider, and then ignore, all such complaints.
[ 2013.05.07 00:10:17 ] Jivlain Pollard > also, those wishing to claim an excemption as foreign nationals will have to complete form F2.
[ 2013.05.07 00:12:30 ] Ted Mobster > Name, rank and space serial number is all you’re getting out of me.
[ 2013.05.07 00:21:39 ] Jivlain Pollard > yes, but you’ll need to provide them on form F2.
[ 2013.05.07 00:22:28 ] Jivlain Pollard > which you can get at your local space planning council office.
[ 2013.05.07 00:23:08 ] Ted Mobster > The space planning council is a joke. You know it, and I know it.
[ 2013.05.07 00:27:14 ] Jivlain Pollard > not really, all forms are clearly categorised in the basement for your convenience
[ 2013.05.07 00:27:39 ] Ted Mobster > Sure, in a locked filing cabinet no doubt.
[ 2013.05.07 00:28:15 ] Jivlain Pollard > the panther is quite friendly, to be fair
[ 2013.05.07 00:30:25 ] Thrack Mazuk > ?
[ 2013.05.07 00:31:47 ] Jivlain Pollard > we have here an environmental vandal who refuses to fill out form C6, form D13 or form F2, even though they are freely available in a locked filing cabinet guarded by a panther in the basement of the local space planning council office.
[ 2013.05.07 00:33:10 ] Ted Mobster > The stairs are gone.
[ 2013.05.07 00:33:42 ] Ted Mobster > And I’m sure you’ll find the sign says, “Beware of the leopard.”
[ 2013.05.07 00:36:02 ] Space Citizen One > Maxx Ibanez o/ just telling u that i am currently at my tv. so u dont have to bother
[ 2013.05.07 00:36:20 ] Jivlain Pollard > complaints about the accuracy of warning signs can usually be made with form W1, except it is currently being chewed by the aforementioned panther.

For some reason, the longer I carry on any conversation, the odds that Hitchhiker’s Guide to the Galaxy references will burst obtrusively in approaches 1.

Killmails, plus one more with random bonus venture.